GEEWHEZ
Project acronym: GEEWHEZ
Project full title: Networked Embedded System middleware for Heterogeneous physical devices in a distributed architecture
Duration: 24 months – Completed
Programme: 7th Framework Programme – Capacities programme
Type of project: Research for the Benefits of SMEs
Goals: GEEWHEZ aims to develop a new platform able to support SMEs in two main aspects of their business activities:
- supporting the employees during their daily tasks, at least as the traditional market solution, but with simpler interfaces, easier way to use, cheaper and higher personalisation opportunity
- providing tools to physically evaluate the performance of the SME by means of different data collected by GEEWHEZ in the overall SME infrastructure. Each module is not a standalone solution but it is a part of a more general system able to collect, analyse, evaluate and compare these data with other ones providing an evaluation of the actual SME business status
The solutions are very expensive and they do not fit very well with the needs of an SME. GEEWHEZ wants to fulfil this gap presenting a clear and effective solution. To prove how GEEWHEZ will increase the productivity of the SMEs, inside the consortium there are two different types of SMEs, the first one is composed by Animal Theme Parks (ATPs) for whom a management and monitoring system, scaled on their real activities, are a business priority:
- Zoomarine (Italy)
- Tiergarten (Germany)
- Zoobotànico Jerez (Spain)
The second type of SME are software companies:
- Matematici (Italy)
- Gamma (Germany)
- Pentos (Spain)
with real expertise in software development. The interest and the SME’s core businesses will pave the way for GEEWHEZ inside the market, not only at the end of the project but also during its development phase. Thanks to the iterative work-plan, planned in the proposal, will be released different GEEWHEZ prototypes and each of them will be ready to face a particular scenario selected in WP2 following the real needs of ATPs.
Activities: Support for architectural definition, design and development of the middleware, leisure system development on mobile devices.